A Game for Two Players
7·8·9
✦ Standard 52-Card Deck ✦
Collect the sequence. Outpace your opponent.
2 Players
3 Cards per Hand
~20 Turns
I. Object of the Game

Be the first player to hold a 7, an 8, and a 9 simultaneously in your hand. Suits do not matter — any combination counts. Show your hand to win.

II. Setup

Shuffle the full deck. Deal 3 cards face-down to each player. Players may look at their own hand. Place the remaining 44 cards face-down as the draw pile between both players. There is no discard pile at the start — it forms during play.

III. On Your Turn

Flip the top card of the draw pile face-up. Take exactly one of the following actions:

Rank Match
Same rank as a hand card
Discard both cards. Draw 1 replacement. Hand stays at 3.
Adjacent Swap
One rank above or below a hand card
Discard your adjacent card. Take the flipped card. Hand stays at 3.
No Match
No connection to your hand
Place the flipped card on the discard pile face-up. Turn ends.
Note

Adjacency is by rank only — suits are irrelevant. Ace is rank 1, King is rank 13. There is no wrap-around: Ace and King are not adjacent to one another.

IV. The React

After any card lands on the discard pile — including during your opponent's turn — you may react before the next flip. You have one choice:

Take the top discard if it rank-matches or is adjacent to a card in your hand (same rules as above), or skip it and flip the next card from the draw pile on your normal turn.

V. Declare Win

A special move for a specific situation: you can see the win but cannot reach it by normal rules.

Declare — All Three Must Be True

1. You hold exactly two of {7, 8, 9} in your hand.

2. The flipped draw card is the exact missing third of {7, 8, 9}.

3. Your remaining card (the blocker) is 3 or more ranks away from the flipped card — meaning the normal Adjacent Swap cannot reach it.

Example — Declare available:
Hand: Q♠ 7♥ 8♦  ·  Flipped: 9♣
Q is rank 12. Distance from Q to 9: 3 ranks. Normal swap can't reach it. ✓
Example — Declare not available:
Hand: 10♠ 7♥ 8♦  ·  Flipped: 9♣
10 is rank 10. Distance from 10 to 9: 1 rank. Use the normal Adjacent Swap instead.

To declare: announce "Declare," discard your blocker, take the flipped card into your hand, show your 7·8·9. You win.

Restriction

Declare is only available on your flip — not during a React. You cannot declare when taking from the discard pile.

VI. Blocking a Declare
Block — Condition

When your opponent announces a Declare, immediately reveal your hand if you hold at least two of {7, 8, 9}. Their Declare is void. The flipped card goes to the discard pile instead.

After a successful Block, no further reshuffles are permitted. The remaining deck is the final deck. Play continues to a win or tiebreaker.

VII. Reshuffle & Tiebreaker

When the draw pile runs out, shuffle the discard pile into a new draw pile. This happens once. After the reshuffle, if the draw pile runs out again with no winner, apply the Tiebreaker.

Tiebreaker

Both players reveal their hands. Each player sums the ranks of only their 7, 8, or 9 cards (7 = 7 pts, 8 = 8 pts, 9 = 9 pts). Higher sum wins.

8 + 9= 17 pts  ·  Beats all other combinations
7 + 9= 16 pts  ·  Beats 7+8
7 + 8= 15 pts  ·  Lowest two-card combination
Tied?Compare the highest individual card held. Still tied → draw.
Ref. Card Ranks
A1
22
33
44
55
66
77
88
99
1010
J11
Q12
K13

Target cards are highlighted. Adjacent to 9: 8 and 10.  A Declare requires a gap of 3+: Q (12) and 9 (9) differ by 3 — minimum to declare. J (11) and 9 differ by 2 — no declare.

◆   Quick Reference   ◆
Goal
Hold 7, 8, and 9 simultaneously. Any suits.
Your Turn
Flip a card. Same rank → discard both, draw 1. ±1 rank → swap. No match → goes to discard.
React
After any discard, opponent may take the top discard if it matches or is adjacent — or skip it.
Declare
Hold two of {7,8,9} + flipped is the missing one + blocker is 3+ ranks away → discard blocker, take it, win. Flip only.
Block
Reveal two of {7,8,9} to void opponent's Declare. No more reshuffles after a Block.
Tiebreaker
Deck exhausted → sum your 7/8/9 cards. Higher sum wins. (8+9=17 best, 7+8=15 worst.)